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What we offer!
 

Our Method
 

How do we do it?

 

We see design as a collaborative process where we work effectively with combined knowledge and expertise to produce outstanding and meaningful projects. By working with a schematic design process, visualisation and a strong graphic language, we communicate our ideas effectively. We always work with high quality that meets deadlines.

Our Task
 

WSR's approach is to make architecture accessible. ​

 

Call it democratisation if you like, but if we are to create effective, socially sustainable architecture, it must be communicated in an interesting and concise way.


1. Collaboration
 

Working with you to make something great!

 

WSR sees design as a process of collaboration with our partners, where we work effectively with our combined knowledge and expertise, to produce excellent and meaningful projects.

 

As a collaboration, we are consistently productive. We produce high quality projects that meet deadlines. This includes having a flexible workflow while being able to quickly learn and implement new tools.


2. Strong graphics
 

Drawing - the architect's language!

 

Clear and unique graphic representation is essential to communicate a design effectively. WSR has an award-winning expertise in producing beautiful and informative drawings and diagrams.

“The Grant committee would like to commend the rigour evident in the project’s documentation. The approach to architectural representation resonates with a multitude of references, spanning from pop art to corporate brochure graphics, all of which have been deployed with the utmost sense of balance and purpose.”

 

WSR is proficient in a range of 2D drawing, 3D modeling and BIM software. We work flexibly and use the program that best suits our partners' workflow.

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3. Visualisation
 

How can we realise our proposal and sell our design?

WSR understands the importance of visualising a design and are experts in creating both realistic and abstract visualisations.

 

We start with a 3D model with as much detail as necessary. Then we create a scene in a rendering software. As much of the visualisation is completed in the 3D model and rendering program as possible to reduce time spent on post-production "tweeks".

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